Tag Archives: Extra Credit

Discussion 8: Final Presentations Shout Out!

I’ve been looking at my fellow students’ presentations and this segment has a lot of various options.  As my “ah ha” moment was the time consuming of making a personal videos consisting of homemade videos and pictures.  However, when looking at some of the text-to-talk apps that might be an excellent way to incorporate student producing their own video without demanding too much class time.

Discussion 7: Creation & Editing Tools, Part 2 – Digital Storytelling

  1. When utilizing iMovie, or any other movie-making app, students will create their own digital story. To produce a digital story they will have to gather information and images, and film their own ideas to generate their very own story.   This will apply to the higher level of Blooms taxonomy.
  1. My “ah ha” moment was how much time it could take to make a movie when combining a ton of various images form different sources. This is definitely something to keep in mind when assigning this kind of work.
  1. An additional tool for my students to make short videos is Cute CUT.  It is compatible for Mac, iPhones, and iPad. Here you can easily add on self-draw to the videos as well.

Reflective Reading #5: Digital Storytelling

Always a Family

Story Corps is a non-profit organization making recordings and animated stories of personal conversations. First, let me say that I listened to many of the stories and they pretty much all made me cry. They are very emotionally loaded, as people are talking about where they first met, war veterans talking about their experiences overseas, or family secrets being revealed.

The story I choose to write about is Always a Family. This story is about the phone call Monique got from her ex-husband, Michael, on September 11th, calling to say goodbye. He was in the 103rd floor of the World Trade Center.

The story is heart breaking, as we all know how this will end. Though they were divorced there is no doubt in my mind they were a wonderful loving family. They had two kids together and Michael wants Monique to tell them that he loves them.

The visuals make the story seem more real. Though it is a cartoon the images of the family together makes the story even more touching. The audio, which is the heart of the story, is a monologue of the surviving ex-wife and mom. I believe it is the combination of audio AND the cartoon images that makes all of these stories so moving.

My Thoughts on Creation & Editing Tools, Part 1

(In)-class Activity #2: Share Your Point of View by Discussing your Thoughts on Creation & Editing Tools

My initial reaction to looking over the variety of tools in the category Creation & Editing Tools, Part 1 was that these tools seem suitable for students with special interests.

The tools most appealing to me are the book creating tools such as SnapfishSmashwords, and Storybird. Creating books or stories can easily be incorporated into most PBL units, including mine about Type 1 and Type 2 Diabetes.

I am curious as to how the drawing applications and 3D modeling work. I think I can incorporate those into Health Education.

I am very confused on how spending one or two class lessons making a simple video game can be incorporated into classes such as history, ELA, or Health Education.

Reflective Reading #3 -Perspectives on Communication in a Digital Age

After reading the poem EYES by Lisa Maldonado and watching her reading her poem, I was first of all surprised at the differences in the tones of her reading than what I was anticipating. She read the poem as a very sad and angry poem.  Which I guess it was kind of sad.  Her poem is about how she notices all the kids have their eyes glued to their screens when she is out traveling.

texting walking

My daughter showed me this picture a month or so ago, and Lisa Maldonado’s poem EYES, made me remember it. It is so true in today’s society, we often see people walking with their eyes clued to their personal screens. Even as friends and families are “spending time together” they are ALL ON INDIVIDUAL DEVICES.

Personally, I am guilty for sure at staring at my phone too much. BUT I am trying to correct it. We have incorporated no cell phones during meals together as a family. I am known to take away the kids devices when visiting, as the kids some times all just sit and glair at their own devices instead of actually communicating and spending time TOGETHER.

Plagiarism vs. Remixing

After watching the short videos “Everything is a Remix” part 1 and part 2, by Kirby Ferguson, I’ve been reflecting on the idea of plagiarism vs. remixing. When students write papers, they are essentially finding information online, in the news, in articles, or through videos. A considerable amount of the papers are paraphrased and quoted, but it is essentially acceptable as long as it is cited correctly and credit is given where credit it due.  Even research papers and theses with literature review sections are filled with other people’s ideas or findings.

It might be frowned upon to have students’ solely write papers where they paraphrase other peoples’ statements and ideas. However, some research consists of interpreting other people’s findings. The internet consists of a multitude of incorrect information as well, and young people today need to learn to sift through the World Wide Web, to fact check and do background assessments to identify the sources for the statements they write. As stated in Everything is a Remix “creation require influence”.

The ultimate way of remixing literature is writing a literature review for a thesis. As I was writing my Literature Review about The Impact of Various Diabetes Devices -Such as Continuous Glucose Monitor, Insulin Pump, and the use of Cellphones- on Hemoglobin A1c in Youth, I must have read almost one hundred articles on the topic to narrow it down to the forty-three articles I chose to reference. I learned a whole lot on the topic of ways to lower A1c in youth by summarizing peer-reviewed articles. I think it is essential for youth to be able to utilize existing information and they need to learn early on how to use it effectively and responsibly.

Wordle: Diabetes Mellitus: Type 1 What Is It?

I DID IT!!!

I finally figured out how to download and un-instal Java 7 for 6 again… since there was a problem with java 7 and Mac for some reason…

Anyway, here is my Wordle pic of an informational article on Type 1 Diabetes called: Diabetes Mellitus: Type 1 What Is It? 

Screen Shot 2014-10-02 at 10.10.50 AM

So now I am curious as to how teachers can use Wordle in a Health Education setting.

How about an assignment where the students are to find information sheets form trusted pages, i.e. CDC, and plug them into Wordle.  I wonder if one can recognize what disease each Wordle pic refers to?

I also wonder, if I as a teacher can make Wordles of the various diseases we’ve been going over and have the students recognize what disease each Wordle refers to?

hmmm…I might have to try this….

SAVE Icon on Computers

To Floppy Drive or Not to Floppy Drive?

That is the question these days.

Floppy screen shot

Why is there a floppy sign on the computers anyway? That is so 1980’s. Most young users don’t even know what a floppy drive is anymore.

It could have been changed to a CD ROM icon years ago, but that is already outdated by now. Even if it was changed to a USB icon, that is on its way out too. External hard drives are more unusual as not everyone utilizes it. A cloud icon could be used for demonstrating that one is saving a document on a cloud-based network. However, all of these icons would vary depending on what the consumer chooses to utilize as a method to save work. In addition, they will most likely be outdated in a few years and replaced by something newer.

How about a SAVE Icon? One that simply says the word “Save”. It streamlines the purpose of the button making it timeless for future inventions to come with more memory and processing speed.

Save Screen Shot

The End.

Pros & Cons of BYOD (Bring-Your-Own-Device) Programs in Educational Settings

After reading the two articles, How BYOD Programs Can Fuel Inquiry Learning by Katrina Schwartz from MindShift and 5 Reasons Why BYOD is a Bad Idea by Kelly Walsh from Emerging Ed Tech, I’ve spent some time reflecting about some of the benefits and drawbacks regarding students bringing their own technology devices to school.

This semester I am taking an educational technology class at Texas State University, in which I’m having an open mind to learn various ways to educate children. I want to become more familiar with some of the tools out there for teachers and students alike. My initial thought was how important it is for teachers to be proficient in technology used for presentations as a mean to keep education interesting, to alternate teaching and technology methods, and to be competent in all the new innovations. However, I realize to employ good educational technology, teachers need to utilize apps and/or programs that are collaborative in nature and incorporate the STUDENTS so they can work together.

There are SO many various technology tools that are collaborative and as a teacher it is really only necessary to be proficient in a few tools. It is important for the entire teaching team to utilizing the same tools, as it must be hectic for students if they need a different login account in each class period due to a lack of agreement among the teachers using technology. Maybe even the whole school should be on the same page where the students can continue with the same organization and collaborating programs year after year. For example, if blogging is utilized, keeping the same blogging program can save a lot of time, versus the students figuring out a new free “make your own blog” page each year or class. If the teachers want students to start a new blog each year, by utilizing the same program the students will be familiar with the program and the focus will be on generating the information to incorporate into the blog, rather than figuring out how to use the blog each year. Or better yet, the students can continue the same blog each year building a continuous blog for education purposes. But how do teachers and administrators know what app or program to use? What if there is something better and more user-friendly developed the following year?

Not all kids come with good habits. Many kids have fancy phones and tablets but use them for the sole purpose for games and social media.   New habits have to be formed for the students to realize the amount of resources they have access to and to be able to tune out temptation of games. Until new habits are created it can be challenging for teachers, as they might have to micro manage the students. Yet again, as in most things in school it must be taught. And once accountability with the use of technology is taught, a more mature way of cultivating ideas occurs among the students.

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